![]() Each mission has 3 goals, from an easy one (to just winning a fight) to harder ones (performing a series of counters). DOA Quest mode is essentially a mission mode designed to help players better understand the mechanics of the game. Thankfully, other modes fair better than the lackluster story. Not to mention completing it doesn’t grant any rewards what so ever. DOA5’s story at least played events in a linear fashion to give the entire narrative a sense of grandeur, but DOA6 little vignettes leave a lot to be desired. Lines seldom match flaps and it really takes away any immersion. Perhaps the most unfortunate aspect is that the lip syncing with the English dub is perhaps some of the worst in recent memory. Every story path feels fragmented and even the absurd “so-bad-it’s-good” comedy doesn’t hit the mark. While the key plot revolves around the experiment to bring old-school bad guy Raidou to life, other plot points don’t make much sense in the grand scheme of things. Combined with the lengthy loading time between each fight and cutscenes only makes the pacing even worse.Īs for the story itself, while the series is known for its ridiculous antics, there was always an underline theme to connect everything. Either the menu is too zoomed in to see the next playable chapter or too zoomed out to see what’s going on. ![]() More than often finishing a chapter with one character will unlock another, but navigating through the cumbersome menu UI proves to be tedious. The problem is the fact that while the key storyline featuring the three ninja (Hayate, Kasumi and Ayane) is straightforward, others are not. While there is a chronological order to them, players can choose the order as they will. Each chapter is comprised of a short 20-second cutscene and the occasional one-round match. The story mode is contextualized by a grid-like map with chapters to choose from. Despite the presentation being up to par, the story mode itself is atrocious. Each cutscene in the game is fully animated which is great to some other games in the genre that opt to use still images with occasional voiceover. While there have been some advancements given the time gap, some of the series’ charm seem to be running thin.ĭead or Alive 6 has a story mode like its predecessor. Compared to its contemporaries, DOA was always known for being fast-paced, easy to pick up, and over-the-top insane. It’s also the first in the current console generation. After more than six years, the exhilarating fighting series Dead or Alive has returned with its sixth installment.
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